The player controls Kevin through the mansion in a side perspective. He
has got one hour before the burglars will break into the house. In this
hour, the player has to pick up valuable items so the burglars can't
steal them, and set up traps to make the burglars flee and not capture
Kevin. The screen always tells in which room each burglar is at the
moment. A level is won by collecting a certain number of items, then
Kevin gets a key to get to the next level.
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